/*
 * NPlot - A charting library for .NET
 * 
 * IPlotSurface.cs
 * Copyright (C) 2003-2006 Matt Howlett and others.
 * All rights reserved.
 * 
 * Redistribution and use in source and binary forms, with or without modification,
 * are permitted provided that the following conditions are met:
 * 
 * 1. Redistributions of source code must retain the above copyright notice, this
 *    list of conditions and the following disclaimer.
 * 2. Redistributions in binary form must reproduce the above copyright notice,
 *    this list of conditions and the following disclaimer in the documentation
 *    and/or other materials provided with the distribution.
 * 
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
 * IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT,
 * INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
 * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
 * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE
 * OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED
 * OF THE POSSIBILITY OF SUCH DAMAGE.
 */

using System.Collections;
using System.Drawing;
using System.Drawing.Drawing2D;

namespace NPlot
{
    /// <summary>
    /// Defines the PlotSurface2D interface - All specific PlotSurface2D classes
    /// that use PlotSurface2D for their underlying operations should implement
    /// this class.
    /// </summary>
    public interface IPlotSurface2D
    {
        /// <summary>
        /// Gets or Sets the legend to use with this plot surface.
        /// </summary>
        Legend Legend { get; set; }

        /// <summary>
        /// Setting this value determines the order (relative to IDrawables added to the plot surface)
        /// that the legend is drawn.
        /// </summary>
        int LegendZOrder { get; set; }

        /// <summary>
        /// The distance in pixels to leave between of the edge of the bounding rectangle
        /// supplied to the Draw method, and the markings that make up the plot.
        /// </summary>
        int Padding { get; set; }

        /// <summary>
        /// A color used to paint the plot background. Mutually exclusive with PlotBackImage and PlotBackBrush
        /// </summary>
        Color PlotBackColor { set; }

        /// <summary>
        /// An imaged used to paint the plot background. Mutually exclusive with PlotBackColor and PlotBackBrush
        /// </summary>
        System.Drawing.Bitmap PlotBackImage { set; }

        /// <summary>
        /// A Rectangle brush used to paint the plot background. Mutually exclusive with PlotBackColor and PlotBackBrush
        /// </summary>
        IRectangleBrush PlotBackBrush { set; }

        /// <summary>
        /// The plot surface title.
        /// </summary>
        string Title { get; set; }

        /// <summary>
        /// Whether or not the title will be scaled according to size of the plot
        /// surface.
        /// </summary>
        bool AutoScaleTitle { get; set; }

        /// <summary>
        /// When plots are added to the plot surface, the axes they are attached to
        /// are immediately modified to reflect data of the plot. If
        /// AutoScaleAutoGeneratedAxes is true when a plot is added, the axes will
        /// be turned in to auto scaling ones if they are not already [tick marks,
        /// tick text and label size scaled to size of plot surface]. If false,
        /// axes will not be autoscaling.
        /// </summary>
        bool AutoScaleAutoGeneratedAxes { get; set; }

        /// <summary>
        /// Sets the title to be drawn using a solid brush of this color.
        /// </summary>
        Color TitleColor { set; }

        /// <summary>
        /// The brush used for drawing the title.
        /// </summary>
        Brush TitleBrush { get; set; }

        /// <summary>
        /// The plot title font.
        /// </summary>
        Font TitleFont { get; set; }

        /// <summary>
        /// Smoothing mode to use when drawing plots.
        /// </summary>
        SmoothingMode SmoothingMode { get; set; }

        /// <summary>
        /// The bottom abscissa axis.
        /// </summary>
        Axis XAxis1 { get; set; }

        /// <summary>
        /// The top abscissa axis.
        /// </summary>
        Axis XAxis2 { get; set; }

        /// <summary>
        /// The left ordinate axis.
        /// </summary>
        Axis YAxis1 { get; set; }

        /// <summary>
        /// The right ordinate axis.
        /// </summary>
        Axis YAxis2 { get; set; }

        /// <summary>
        /// Gets an array list containing all drawables currently added to the PlotSurface2D.
        /// </summary>
        ArrayList Drawables { get; }

        /// <summary>
        /// Adds a drawable object to the plot surface. If the object is an IPlot,
        /// the PlotSurface2D axes will also be updated.
        /// </summary>
        /// <param name="p">The IDrawable object to add to the plot surface.</param>
        /// <param name="zOrder">The z-ordering when drawing (objects with lower numbers are drawn first)</param>
        void Add(IDrawable p, int zOrder);

        /// <summary>
        /// Adds a drawable object to the plot surface against the specified axes. If
        /// the object is an IPlot, the PlotSurface2D axes will also be updated.
        /// </summary>
        /// <param name="p">the IDrawable object to add to the plot surface</param>
        /// <param name="xp">the x-axis to add the plot against.</param>
        /// <param name="yp">the y-axis to add the plot against.</param>
        /// <param name="zOrder">The z-ordering when drawing (objects with lower numbers are drawn first)</param>
        void Add(IDrawable p, PlotSurface2D.XAxisPosition xp, PlotSurface2D.YAxisPosition yp, int zOrder);

        /// <summary>
        /// Adds a drawable object to the plot surface. If the object is an IPlot,
        /// the PlotSurface2D axes will also be updated.
        /// </summary>
        /// <param name="p">The IDrawable object to add to the plot surface.</param>
        void Add(IDrawable p);

        /// <summary>
        /// Adds a drawable object to the plot surface against the specified axes. If
        /// the object is an IPlot, the PlotSurface2D axes will also be updated.
        /// </summary>
        /// <param name="p">the IDrawable object to add to the plot surface</param>
        /// <param name="xax">the x-axis to add the plot against.</param>
        /// <param name="yax">the y-axis to add the plot against.</param>
        void Add(IDrawable p, PlotSurface2D.XAxisPosition xax, PlotSurface2D.YAxisPosition yax);

        /// <summary>
        /// Clears the PlotSurface2D.
        /// </summary>
        void Clear();

        /// <summary>
        /// Add an axis constraint to the plot surface. Axis constraints can
        /// specify relative world-pixel scalings, absolute axis positions etc.
        /// </summary>
        /// <param name="c">The axis constraint to add.</param>
        void AddAxesConstraint(AxesConstraint c);

        /// <summary>
        /// Remove a drawable object from the plot surface.
        /// </summary>
        /// <param name="p">the object to remove</param>
        /// <param name="updateAxes">whether or not to update the axes after removal.</param>
        void Remove(IDrawable p, bool updateAxes);

/*
		/// <summary>
		/// Calculates axes approprate to IPlots on PlotSurface. Note that 
		/// this is done automatically as a new plot is added. You may wish
		/// to call this again if you update data in the plot. 
		/// </summary>
		void AutoCalculateAxes();


		/// <summary>
		/// C
		/// </summary>
		/// <param name="p"></param>
		void UpdateAxes( IPlot p );
*/
    }
}